Sigil of Tangibility spell (D&D 5e 2024)

Last updated: 2026-06-13 · Compatible with D&D 5e (2024)

Details

  • School: Transmutation
  • Level: 2
  • Casting Time: 1 action
  • Range: 30 feet
  • Components: V, S, M (a pinch of powdered chalk)
  • Duration: Concentration, up to 1 minute
  • Casters: Wizard, Sorcerer
  • Target: multiple

Description

You inscribe a glowing sigil in a 15-foot cone that distorts the physical properties of creatures within it, anchoring them more firmly to reality. Each creature in the cone must make a Dexterity saving throw. On a failed save, a creature takes 3d6 force damage and its speed is reduced to 0 until the start of your next turn as the sigil transmutes their form to increase their mass and inertia. On a successful save, the creature takes half damage and its speed is not reduced. When you cast this spell using a spell slot of 3rd level or higher, the force damage increases by 1d6 for each slot level above 2nd.